Adventures

This page is an easy way to access our various game sessions. The adventures below are listed in chronological order. If this is your first time reading, we recommend that you read them in order. Otherwise, just pick and choose whichever sounds interesting.

1. The Train Job
The party assembles in order to rob a train full of weaponry, in the adventure that started our campaign. As with most of our adventures, hilarity (and chaos) ensues.

2. Travellers at a Formal Ball
The Travellers are invited to a fancy party. Predictably enough, chaos ensues, including a horrifically botched duel, an assassin, anarchists, and a lot of carnage.

3. Dancer
A ship carrying hazardous chemicals has crashed in the desert under mysterious circumstances. Our heroes are invited to explore the crashed ship, and encounter one of their most terrifying enemies yet.

4. Death Station
A heist at a medical space station goes unexpectedly when the party first encounters a psychotic supercomputer.

5. Fancy Spaceships, Thin Windows
A rescue mission onboard a mafia starship ends with a very important person being thrown out of a starship window.

6. The Champion of Chance
Our heroes take a job as security guards for a high-stakes gambling tournament. What could go wrong?

7. Whodunnit? Who Cares?
When a murder rocks the ship while escorting passengers through jump space, the crew must find the killer and learn some new secrets about a mysterious friend.

8. The Long Safari
The group goes to a planet beyond Imperial space to tame vicious animals, fight giant monsters, and prevent an alien plot to wrest away imperial control of the sector-- but mostly the first two.

9. Desert Bus: The Movie
After civil unrest breaks out on planet Guanyin, our heroes must navigate their way across the dangerous planet to escape, and maybe help some locals while they're at it.

10. Flight of the Seagulls
Hark! Your favorite band of scruffy Traveller miscreants are...applying for a low-level position with a mercenary company? Or is there something more going on than simple corporate hijinks?

11. Ice Age Spelunking
After being hired to climb through miles of frozen underground tunnels and finding a powerful artifact, the group must fight a rematch with their oldest enemy: their own stupidity.

12. Getting Political
Mysterious death threats? Masked thugs? Kidnapped figure-skaters? It's just another day when you're running for elected office. 

13. Cult of the Red Lion
There's been a communications blackout from a remote colony. Surely it's just a harmless comms malfunction, right?

14. Red Lion Rumble
The Traveller's Raid Society is out for vengeance against the murderous Red Lion Cult. 

15. The Marlin Murders
An isolated, seemingly-idyllic colony turns out to harbor a sinister serial killer, with the heroes on the case. 

16. The Murky Depths
The travellers take on a bizarre threat beneath the waters of Aquitaine. Featuring lots and lots of goo. 

17. The Tongue of the Scorpion
On a sand-blasted desert world, the adventurers are thrust into a war between corporate settlers and the planet's native inhabitants—but soon find there's far more than enemy gunfire to fear on Palden.

18. You Only Delve Thrice
The Travellers are once again cast into a labyrinthine underground facility full of deadly threats. Oh, and a murderous AI is out to kill them. What else is new?

We've had 18 adventures in total- further adventures will be written up whenever we get the time.

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